The next great peripherals war has been waged over your ears. After every company in the world put out a gaming mouse and then a mechanical keyboard, now it’s time for headsets. So gaming headphone.
We understand you don’t wish to scroll through each and every headset review when all you want is a straightforward answer: “What’s the most effective gaming headset I could buy with my hard-earned dollars?” This web site supports the answer you seek, no matter what your budget is.
We’ll keep updating our recommendations as we examine new products and locate stronger contenders. For this latest update, we’ve reviewed a few fancypants models, namely the Sennheiser Game Zero and and Sennheiser GSP 350, and also the Audio-Technica ATH-AG1X. For further earthly budgets, we’ve also tested the SteelSeries Arctis 7, the HyperX Cloud Revolver S, and also the Logitech G533, which debuts as our new best mid-range wireless headset.
Kingston doesn’t have a similar pedigree within the headset space as the competitors, nevertheless the HyperX Cloud can be a winning device at a cheap price.
Our 2016 headset recommendation remains pretty much similar to our 2015 headset recommendation (and our 2014, in fact): The Kingston HyperX Cloud. Or, if you’re feeling somewhat fancier, the Cloud II. It’s comfortable, it sounds great, and (best of all) it’s comparatively cheap. What else would you want in a headset?
True to the name, the HyperX Cloud is one of the most comfortable headsets in the marketplace. It’s hefty, with a solid-metal construction that belies its cheap price, but sits feather-light in the head. The faux-leather earpieces are generously padded, oversized, and form an excellent seal without squeezing way too hard.
And it also sounds excellent. As I said within our review, this isn’t a studio-quality group of headphones. It’s got the standard gaming-centric bass boost along with a slick high end, but both are subtle enough that the HyperX Cloud competes favorably with bluetooth headset twice its price. There’s no Kingston-provided methods to adjust the sound, given that the HyperX Cloud connects through standard 3.5mm jacks, but you honestly shouldn’t need to tweak it at all out of the box. It sounds pretty damn great.
The sole negative thing is the microphone. It’s very flexible, which I appreciate, but has a propensity to pick-up background noise and plosives while leaving your voice nasally and hollow.
The slightly-more-expensive HyperX Cloud II is, I feel, more a lateral move than an improvement over its predecessor. It swaps the 3.5mm connection for any 7.1-ready USB soundcard with better in-line controls and a certain amount of noise cancellation in the microphone, however you wouldn’t notice a massive difference between both the iterations and I’m not sure the rise in cost is worth it.
Regardless, either model is a superb selection for a gaming headset. Inside an increasingly crowded market, the HyperX Cloud nails virtually every major category with few significant compromises. I hope another model improves on the microphone, however for $80 it’s a steal.
The Cloud Stinger provides solid sound, serious comfort, along with an attractive design for anyone who just demands a “good enough” headset without any wallet-shock.
HyperX’s Cloud headset continues to be the most popular, although the company undercut themselves a little by releasing the HyperX Cloud Stinger. Listed at $50, it’s one of the cheapest gaming headsets I’ve experienced coming from a reputable brand. And it’s good.
Sure, it’s not quite as great as the very first Cloud, but for lots of people the Stinger need to do all right. The plastic chassis lacks a few of the original Cloud’s panache and durability, but looks high-end from a distance and sits pretty slim around the head. HyperX also solved the Cloud’s biggest issue lastly put a volume slider straight at the base from the right earcup and gave it a flip-to-mute microphone, so no more fiddling within-line controls.
With regards to audio, the Cloud Stinger’s got a great mid-range with hardly any distortion even at high volumes. The treble is underpowered along with the bass range is almost nonexistent, but eighty percent of any given game, film, or song may come through clear and clean.
If you currently have a reliable headset, specially the original Cloud, I wouldn’t say the Stinger is important-own. But if you’re looking for an excellent value on entry-level hardware, this really is it. It’s an insane bargain when you compare it for some other headsets within the same price tier.
Only under $100, Corsair’s Void Wireless is generally an effective wireless headset, but you will encounter some compromises.
Frankly speaking, Corsair doesn’t genuinely have any competition in this category. Most decent wireless gaming headsets will run you $150 or higher. Corsair’s Void Wireless is priced in a mere $100, which leaves it on its lonesome.
But even making up that vacuum, it’s pretty good. Not phenomenal, mind you, but at this price you’re obtaining a bargain.
I wasn’t really sure what things to make of your Void’s weird, diamond-shaped ear cups but after some use I’m actually pretty pleased. The Void Wireless sits a lttle bit forward on the head, with all the band resting just above your forehead. It takes some getting used to, but the end result is less tension in the jaw plus more on the back of the top where it’s less noticeable. I wouldn’t say it’s as comfortable as being the more conventional HyperX Cloud, but undoubtedly I really like it a lot more than its predecessor, the H2100.
The on-headset controls are fairly intuitive, by using a volume rocker at the base of your left ear, plus oversized buttons for power and mute about the side. And it’s got 16.8 million color RGB lighting, if that’s your bag.
The biggest design issue is the fact that Void Wireless is heavy. It’s no problem when sitting up, but if you look down or search for the headset has a tendency to slide around. I don’t know whether it’s because of the battery or maybe the metal-augmented construction, but your neck turns into a workout using this type of headset.
Sound-wise, the Void Wireless still needs some work. It sounds passable, especially while gaming, but throwing on some music sets the Void Wireless’s limitations into stark relief. The low-end is muddy and distorted, as well as the whole range of mid-to-high-end frequencies sounds slick, like you’ve applied too much compression.
You are able to adjust the headset’s sound in Corsair’s software, but Corsair’s application is still a lttle bit unwieldy. Superior to last year, I feel, but still not comparable to Razer, SteelSeries, or Logitech. Also, many folks have reported difficulties with firmware updates-not just a great sign.
“This doesn’t could be seen as a tremendously positive review,” you could say. And you’re right, it’s not. The Void Wireless is just not an incredible headset, as I said up top. But it is the very best wireless gaming headset under $150, and given just how many wires are attached to my PC at any moment, the benefit of cheap wireless may be worth sacrificing a little bit of audio quality.
Logitech’s G533 doesn’t have quite exactly the same breadth of options since the G933, but an even more restrained design as well as a bargain price get this a powerful contender for best wireless headset.
It’s a difficult call replacing our former mid-tier wireless pick, the Logitech G933, with its sibling-successor the Logitech G533. Like, really tough. The G933 is a wonderful headset, with crisp and well-balanced audio and some nifty design features (like having the ability to store the USB dongle inside an earcup).
But I’m still replacing it. Why? Well, aesthetics really are a huge reason. If you need a sign how Logitech’s design language has shifted in the past year roughly, look no further gam1ngheadset the G933 and G533. The G933 was all sharp angles and science fiction. The G533 on the flip side is sleek, professional, restrained. Using a piano-black finish and soft curves, it looks like a headset produced by Audio-Technica or Sennheiser or even a more mainstream audio company-not always a “gaming” headset. I like it.
The G533’s design is likewise functional. The microphone isn’t as hidden as I’d like, but that’s the only flaw. The headset is lightweight, durable, and much less vise-grip tight than its predecessor.
Regarding audio fidelity? It’s not quite comparable to the G933, however the differences are minimal. The G533 lacks a bit of oomph, especially at lower volumes, and its 7.1 support is subpar. Those are hardly reasons to step away, though-many people will run the headset loud enough to counteract the headset’s absence of presence, and virtual 7.1 is (i think) virtually always bad. The G533 is worse than the average, but the average remains to be something I choose to avoid daily.
Regardless, the G933 remains being offered and it is a perfectly sensible choice for several, specifically if you want console support. The G533 is PC-only, while the G933 could be attached by 3.5mm cable for some other devices. And if you value comfort over audio fidelity, check out the SteelSeries Arctis 7 too-one more great choice.
Astro’s new A50 touts a whole new charging station and controls, but nonetheless doesn’t put out of the audio you could expect from the $300 kind of headphones.
SteelSeries Siberia 800 Wireless Dolby 7.1 Gaming Headset
After a new generation of your computer headphone and Siberia 800 released in 2016, I was thinking we may finally break the tie that’s dominated our splurge headset pick in the past several years.
But when again, there’s no clear winner at this $300 price-though Astro certainly made some strides toward edging out SteelSeries.
The newest A50’s biggest improvement is the battery. The latest model overcomes a lengthy-running weak spot and packs in 12 to 15 hours of life-enough to help you through also a long day of gaming. Much better, it features gyroscopes inside the ears that allow it to detect whether you’ve set it down. It automatically shuts off ten seconds later if you have, then turns back and connects for your PC on after you pick it back. Its base station also serves as a charger, a good combination of function and sweetness.